Donkey Kong

Year: 1986
Publisher: Nintendo
Genre: Platform

As a wise man once said, “Everything is better with monkeys.” By “wise” of course, I mean “drunk,” and by “said” I mean “imagined,” but the principle still holds true: EVERYONE loves monkeys, with the possible exception of people who give them Xanax.

But how could they have anticipated that using potent drugs to remove a violent xenophobic predator's inhibitions could possibly have negative repercussions?
But how could they have anticipated that using potent drugs to remove a violent xenophobic predator’s inhibitions could possibly have negative repercussions?

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Balloon Fight

Year: 1986
Publisher: Nintendo
Genre: Platform

Remember when you were a kid and balloons, powered by your imagination, could hoist you off the ground and into the stratosphere? Well, screw you, kid! That requires about a fafrillion balloons because physics, bitch! But you know where one can frequently take refuge from the doldrums of everyday physical reality? Video games, that’s where!

Moar liek physics atrocity, amiright?
Moar liek physics atrocity, amiright?

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Chubby Cherub

Year: 1986
Publisher: Bandai
Genre: Platform

Bandai, responsible for many of the most beloved brands and toy lines of the 1980’s and 1990’s, was also in the video game business at some point. This was a terrible, terrible mistake.

Trademark AND Copyright! They really wanted to protect the valuable Chubby Cherub IP!
Trademark AND Copyright! They really wanted to protect the valuable Chubby Cherub IP!

In this game, you’re a worthless stupid baby-angel who flies around like the world’s slowest mosquito trying to avoid being raped to death by dogs. That’s the most charitable description of this game I could write.

It's much worse than it looks.
It’s much worse than it looks.

John’s Rating: 1.0 out of 5.0, because this game is a steaming turd.

Dark JCO’s Rating: 1.0 out of 5.0. How does a game like this even get made? “I have this great idea for a game! You’re this chubby little angel guy who flies around and eats all these foodstuffs, but there are these dogs who try to stop you.” “BRILLIANT! Send it to presses!” “But we’re still in the concept phase…” “No, no, we only have five minutes. Send it to presses!”

That goddam dog...
That goddam dog…

Lord Nightmare’s Rating: 1.0 out of 5.0. So it’s a game about a fat angel? A fat angel who flies around eating what appear to be random foodstuffs. Is he naked? And he’s being attacked by… the dog from Duck Hunt? Oh, that dog! if I see that dog one more time…

 

Super Mario Bros.

Year: 1985
Publisher: Nintendo
Genre: Platform

I skipped this in my alphabetical listing because, frankly, I wanted to finish 1985 with a game that did not suck. Super Mario Bros. spawned the most successful video game franchise in history. You noticed I didn’t say, “probably” or “one of” anywhere in that sentence, and it isn’t because I am biased (though I probably am): Mario is, empirically speaking, the greatest video game franchise of all to this day. Though its impressive 40 million units sold is due, in no small part, to it being bundled with the console, many of the sequels continue to be worldwide best-sellers to this day. To this day. When I say “to this day” I mean “it still moves preposterous numbers of units when sold without any changes on virtual console.”

I could go on gushing about this. I could wax eloquent about Mario’s origins, his first appearance, or any of that crap that people talk about when Mario is presented in a blog. In fact, I think I will.

 

At some point I'll also review the game.
At some point I’ll also review the game.

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Ice Climber

Year: 1985
Publisher: Nintendo
Genre: Platform – Top-Scroll

Few games capture the true essence of the Esquimaux peoples of the arctic circle, expressing the spirit and character of the proud native heritage they all bear within them. This game isn’t one of them. This is a game about hitting polar bears with a hammer.

As culturally sensitive as the culture of the 80’s required.

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